Charge is a mini game designed to reinforce the core competencies of general acquisition.
Acquisition Proposition is a mini game designed to reinforce the phases of Acquisition!
Select - A - Cell is a mini game designed to reinforce the logistics life cycle.
Drone Deployment is a simulation designed to help students understand the concepts of probability trees.  Its available as part of DAU's Continuous Learning Modules and is available in iOS & Droid formats.
Procurement Fraud Indicators was DAU's first game, designed to help students solidify the shades of grey in Procurement Fraud.
DMS is a game designed to simulate the cognitive decision making process involved in acquisition strategies.
Ratner Games were initially included in a Business Cost Finance course at DAU.  These 8 games help reinforce the vocabulary associated with Cost Estimating.
Redeployment Feud is a vocabulary mini game designed to engage teams in the classroom.
The Artemis Exploration is an experiential game designed to allow students to calculate rates for a fictional program.
Time Traveler is an experiential game designed to allow students to understand how their decisions impact the future of programs.
IPC is a mini game designed to reinforce the concepts of Quality Assurance.
Time Phasing is a simulation based game designed to allow students to understand how time phasing impacts a program's budget.
Games
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Games

Games

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Creative Fields